02 / THE PROBLEM
The problem
Habit tools can feel clinical or demanding, making it harder to stay engaged with everyday goals.

Mobile application
A gamified habit-tracking app built around quests, XP, streaks, progression, reminders, and personal goals.
01 / OVERVIEW
A gamified habit-tracking app built around quests, XP, streaks, progression, reminders, and personal goals.
02 / THE PROBLEM
Habit tools can feel clinical or demanding, making it harder to stay engaged with everyday goals.
03 / THE PRODUCT
Quest turns routines into approachable quests with visible progress, rewards, and flexible schedules.
04 / WHAT WAS BUILT
05 / ROLE
Product strategy, design direction, mobile development, testing, and App Store release.
06 / STATUS